Spel Ignite
Why I create Spel Ignite?
As a coder you might have one day encountered a particular language feature that amazed you (for me, c++'s making recursive functions using variadic parameter packs was particularly addicting). Discovering a language is really fun. Not to mention, sometimes it feels like magic.
I particularly like weird languages. When i found I was really inspired. I also made a weird looking language, , in my 2nd year in college, on which i based this project.
I wanted to craft a coding experience that was immersive, and the best example of this was found in games. I play a lot of games, but the games I love all have an interesting world, filled with mistery and beings that feel real. The game above is (just) the start of a project while pursuing this goal.
Status | Prototype |
Platforms | HTML5 |
Author | firststef |
Made with | Unity |
Tags | 2D, blockly, blocks, esolang, esoteric-languages, Magic, Pixel Art, PuzzleScript, visual-programming |
Links | Source code |
Comments
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The integration is pretty wanky... I never try to post a game but the scroll bar is quite annoying... do you think you could either allow to put in full screen or extend vertically the display zone ?
Thank you for your comment. I will allow full screen for now and try to fix something later.